An archipelago of primal intrigue.
The main feeling of this campaign is going to be aimed at intrigue. A mystery that threatens the way of life for everyone on Maika’i ‘Aina needs to be solved. The elements are out of balance, and inter tribal peace is falling apart.
This campaign will draw from history, and mythology of Polynesia, Central America, Native America, and parts of Africa.
Because of the setting, primal source characters are strongly encouraged. A knight covered head to tow in well oiled iron, riding his white horse is going to spoil much the games thematic appeal. I have been working on some re-flavors of some traditional classes.